SteelDivision 2 - Roadmap
Hello, commander. Guess who’s back!
You might be wondering what the Eugen team has been up to these last couple of weeks, and we can tell you - quite a lot! In today’s post, we want to take some time to talk about the near future and all the cool things you can expect for Steel Division 2.
Trust us, there is some exciting news for you today. Read on!
What’s coming up
As you might know, behind the scenes, we are always hard at work at making Steel Division 2 a more kick-ass experience for all of you. Not only that, there is a ton of new features and content being created as we speak, not in the least our next History DLC.
But that’s not all. We can lift a veil on the Reinforcement Packs that are coming your way as well. Previous Packs contained new maps, or for instance, the Smart Order mechanic. The new ones will deliver even more goodies and enhanced gameplay. Like what?
Rules of Engagement
First off is the Rules of Engagement Reinforcement Pack. We’ll dive deeper into the finer details in a later blog post, but very much in the same vein as its partner mechanic, the Smart Orders, this new feature will enhance the way you can control your units while decreasing the amount of micromanagement.
Rules of Engagement work twofold: on the one hand, it allows you to set unit behavior, on the other, it introduces enhanced unit intelligence, allowing troops and vehicles to be more adaptive to threats and the environment.
Much like the Smart Orders, the Rules of Engagement will make it easier for new players and hardened veterans alike to control their units. Players will be able to interact with the Rules of Engagement through a new, dedicated screen in the tactical user interface.
Destruction Mode
Blowing things up and getting points for it has never been as much fun as it was with the Destruction mode found in our Wargame titles and Steel Division: Normandy. And yes, this fan-requested mode will make its glorious comeback in Steel Division 2 in one of our upcoming Reinforcement Packs.
Much like the version found in the original Wargame titles, Destruction mode grants a player points for - you guessed it - the destruction of enemy units, troops, planes, and vehicles. Every kill nets you points, while the number of flags you control determines the requisition points earned per minute.
When the points total runs out, you win (or lose) the game! Destroying a King Tiger 2 will really get to hurt your opponents right in their meow-meow!
Army General Multiplayer
Now, this is a big one and has been high on our list ever since we started working on the Army General campaigns: multiplayer integration. In one of our future Reinforcement Packs, we’ll introduce the option to play an Army General campaign with or against other human players. This will open up a completely new experience and make each of these dynamic strategic campaigns truly challenging and unique.
The new History DLC
We can’t say much about the upcoming DLC yet, apart from the fact that it will contain three new divisions each for the Axis and Allies, feature a massive new Army General campaign, and will bring new Historical Battles as well.
What, where, how long? Hold on to your seats, ready your keyboards, because before the year’s done, you’ll get to know all the juicy details of our new History DLC.
Steel Division 2 - History Pass
pasted-from-clipboard.png20. Juni 2019
Erweitere den historischen Umfang von Steel Division 2 mit 3 zusätzlichen DLCs, die berühmte Kampagnen, Divisionen, Nationen, Einheiten und noch vieles mehr bieten
If you didn’t have it yet, be sure to grab yourself the History Pass for Steel Division 2. With it, you’ll get access to all the three History DLC’s planned for our game. All the DLC’s will be released in the 12 months after the official launch of Steel Division 2, and the first one, highlighting the battles in Poland during Operation Bagration, the very aptly named “Death on the Vistula”, is available now.
Conclusion
We care deeply about Steel Division 2 and you, the player. We couldn’t have made it so far without your fantastic support and feedback, and we’d like to keep it this way going forward.
One other thing we want to do is to communicate more often with our community - either through these posts or through our social media channels.
So, keep an eye out on our Steam and Eugen forums and social channels (Facebook and Twitter). You’ll hear from us soon!